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Warp Hound

(image)

With time, Rabid Hounds become mutated by the insidious magic of chaos flowing through their bodies. They grow horns and other demonic traits, becoming Warp Hounds. Their only desire is to rend their enemies with teeth and claw.

Special Notes: Whenever its berserk attack is used, this unit continues to push the attack until either it or its enemy lies dead.

Advances from: Rabid Hound
Advances to:
Cost: 80
HP: 40
Movement: 7
XP: 150
Level: 3
Alignment: chaotic
IDEE Chaos Warp Hound
Abilities:
(image)fangs
blade
12 - 3
melee
berserk
Resistances:
blade0%
pierce0%
impact0%
fire0%
cold0%
arcane10%
TerrainMovement CostDefense
Aldeias:140%
Cancelar330%
Continental230%
Costeiro150%
Costeiro-0%
Deep Water10020%
Flat130%
Forest250%
Frozen220%
Hills240%
Impassable10010%
Mountains350%
Mushroom Grove250%
Shallow Water220%
Swamp330%
Unwalkable10050%